About This Game Life is Hard is a godsim town simulator game. It contains classic strategy games mechanics, referring to such diamonds as Stronghold and Settlers, combining them with survival and RPG elements in aim to create unique game experience.Game conceptYour main aim here is to manage your town. Start with a small village with just 4 settlers and turn it into a prosper town with beautiful buildings, crowded markets and strong walls. Expand your domain, prevent famine and pestilence, make war, trade with other settlements, attract new people, craft armor and weapons. Make history!Godsim elementStart the path by choosing your patron - one of six ancient gods. Every one of them provides unique magic spells and a hero to help your reign. Would you use Light spells to heal your soldiers or is it more fun to raise your enemies as obedient undead soldiers with help of the God of Darkness? It's up to you to deside! But be careful - if you don't appease your god he will call his wrath upon your settlement!StorylineProtect your settlers from Tenebris the Necromancer and find out what happened to these lands. Free yourself from the yoke of the Northern Kingdom. Or is it better to become their loyal vassal? Make you choice, but remember - every medal has its reverse.Hard and challenging, because Life is HardWhatever you choose, your path won’t be easy. You'll have to start over and over again, trying many different playing styles, before finding your own way to survive in this unfriendly world. With every failure you'll get a little bit closer to success.Every attempt is uniqueYour settlers have personal traits and skills, so your settlements will never be the same. Drunkard miners and chatterbox woodcutters will make the game even more fun!Beautiful soundtrack and professional voiceoverAn original soundtrack with more than 10 themes by Vitaliy Ruzankin awaits you in Life is Hard along with a voiceover in two languages (English and Russian) done by professional actors.We're here to help!Feel free to share your opinion about our game. As Life is Hard is still in Early Access, we're always open to new ideas and comments! 6d5b4406ea Title: Life is HardGenre: Adventure, Indie, Simulation, Strategy, Early AccessDeveloper:Pirozhok Studio, Vitaliy RuzankinPublisher:Pirozhok StudioRelease Date: 3 Nov, 2015 Life Is Hard Activation Code [addons] life is hard death is easy quote. life is hard cider. life is so hard 2pac lyrics. life is hard johnny winter. life is hard kid you gotta be harder. life is hard cardigan. pikanchi life is hard tabun happy eng sub. life is hard without you dad. life is hard food is easy. life is hard lessons. life is hard right. life is hard on me. life is so hard quotes in hindi. life is not hard quotes. life is hard quotes tumblr. life is hard in cracktown watch online. x life is hard. life is hard the game. life is hard netflix. life is hard keep smiling. life is hard out here for a pimp. life is hard food is easy free. life is hard but not impossible ka hindi. usb hard drive lifespan. life is hard wiki. life is very hard status hindi. life is tough meaning in hindi. life is hard jokes. life is hard in hindi. life is hard chords edward sharpe. life is hard my darling. life is hard without friends In short, it's too soon to recommend the game. I am interested to see how the game will develop, and will most definitely re-visit the game and my review of it in a few months. As a strategy game Life is Hard already offers a decent complexity of choice -- updgrade the settlement, craft items, explore, gather resources, and defend from skeletons by night and norse raiders by day. All activities are limited by availability of free settlers to carry out orders. From time to time help your settlers with spells at the cost of faith points.All this sounds nice and undoubtedly will make for an engagind and difficult strategy game, however at the moment it's mired by a very poor user interface -- in terms of form, accessibility, as well as the amount of information available. Other reviewers mention this too, and some dismiss this criticism arguing that players can learn and adapt to the interface with time. True, but we should not have to. Most of the orders are issued by clicking on an object -- building, resource, etc -- and the nearest free settler will take care of it. Some orders can be set to repeated -- chopping trees, minig, gathering rocks -- by clicking again on the resource. This can be a bit finnicky as sometimes the click areas don't seem to overlap with the object in question, or clicks don't register. Elsewhere the clickable buttons lack tooltips to clarify what action ca be performed. There are menus to see status of each settler and issue resource-gathering orders quickly, however these don't work properly -- cannot click on settler to jump to them, and clicking the issue order button doesn't always work. Players also have a Hero unit to direct, a stronger attacking unit with skills. Controlling the hero is a pain though. The hero is utterly lazy -- monsters can be destroying building and killing settlers next to him yet he won't do anything unless ordered (or attacked directly). There is a button to select the hero but it scrolls the camera to him as well. The world is a very, very, very long horizontal map and TONS of scrolling is required to navigate it. There is a 'minimap' which can be used to quickly scroll over vast distances but it less helpful when navigating medium distances (like from one end of your settlement to the other). This gets in the way if your Hero is chilling while skeletons attach from the other end of the settlement as you have to scroll for several long seconds while your settlers are being killed. There should be an option to order the hero to a particular location without moving the camera. Oh, and if the hero dies there is no indication of this. Yeah. Clicking on the 'center on hero' button does nothing.. Fun game, abit challenging.You're essentially a city builder, talk to other countries, trade with them, fight, build, survive.Has some bugs but the development team is really responsive. very good game has a lot of promise to it a few bugs in it at present but this game offers a lot of game time and some very nice touches well done.. I love visuals, calming music and overall feel of the game but right now game have to much bugs that make game unplayable after some time, like you can't build/ upgrade after some time, you can't move camera, close build menu or go to main menu when you press esc. It have great potential and I want to play it when it will work but right now I can't enjoy it at this state and I returned to this game after couple months and still bugs prevent me from enjoying this, hope it will be out of early acces and breaking bugs free soon.. Where to begin with this game... I love the concept and i understand that this is in beta but. . . This game has some serious problems to the point of not being fun. For example the nords guy comes almost every day to demand resources from you or else they attack. Thats a great concept. However, you only give us 1 day to prepare between each time he comes. The first day he requires 8wood/stone. Then the next is 20? How is this fun?You don't allow the players to build any proper defenses or even allow us to place stuff where we want to. Last i checked Farms are built in open fields not on dead trees only. Also i dont know if im the only one getting this game breaking bug but the women always sit in the houses sleeping... They dont even make any more babies ... they just sleep. Now i dont want to bring sexism into this but i think women do more then just sleep... Also there is no quick move function other then space bar to MAYBE go where your base is begin attacked. Building have no hp so they are dead before you can press space bar anyways. Also since you are under attack you can't even defend against it. Hero has no hp, attack damage or changeable equipment. Matter of fact he isnt even that speical. Why even have him in the game.The list of issues continues i just dont feel like investing any more time at the moment into this. In summary your game is broken. There is just so many issues that the game is bordering on unplayable.::Edit:: After comments from Pirozhok studio You say every three days but i've had "Nord Ambassador" come every two days, during a few of my play throughs. I've been playing rts style games since warcraft, command and conquer, and starcraft. To me this is what this game reminds me of. A 2D rts/survival which is great. Like i said before I love the concept and understand that this game is in its early stages. However, a much better user interface is needed. You should be able to have "warrior units" that you equipt with proper gear be selectable and hotkeyed. If it is night time for example i should just be able to find the threat "press 1" and send my troops to defend. HECK maybe even have a formation where archers are in the back with the melee troops in the front. I mean that would be an awesome idea. Day and night cycle needs to be extended. I didnt time your cycles exactly but 3 min of day time seems kinda off and that night time doesnt really feel tense enough. I want to sweat dreading night time. Not just day night day night. Should be a dusk and dawn with events (like skellies burn in sun light). Maybe have the monsters act differently during the cycles. It is just a throught. Right now its just very bland. With all due respect but the hero is useless at the start of the game. His spells suck. He can barley survive the first night of skellies. Hp regen is a joke even with the "skill" you provide. He didnt even regen his hp fast enough from the first night to survive the second night. He has no upgradeable equipment. At least non that i can see. I felt that this hero is compareable in damage to an unarmed village person ..... I mean that cant be right lol. Also instead of have skills cost faith have a hero leveling system would be much more involved. Get a little rpg element to it would be fun. Next topic building placement. Yes i know upgrading your town hall gets you increased building radius. However, if i build the "gates" to block skellies, nords, or those meteorite fire guys. It doesnt matter cause all it does is slow them down. You cant move your guys (other then the hero) to defend the gate. Also you cant build the archer towers close enough to the gates to even defend the gates before they are breached. Speaking of the gates are they made of wood or paper cause the skellies break them down within seconds. Its not just the archer towers, i have had countless troubles placing every one of the provided buildings. For example You can only place farms on trees or berry bushes. Thats kinda silly. Wood Resourses.... You literally have a forest of trees in the background... Yet after the 5th night. Takes my villagers a day to go find a tree to chop down and bring it back... A whole day. So unless i use three faith to build a tree to have it chopped down closer my town hall, the expanding process becomes next to impossible. This would be less of a problem if i could build the supply building where ever i want but even after expanding my base still wont let me place it where i want inside my walls. The walls of which i cant defend.... with the gate made of paper. Stone Resourses... Not much of a problem here at the start pretty straight foward. My only advice here would be in the tutorial make it so you set your guy to auto mine before switching to the farming part of the tutorial. I forgot to go back to set him to mine a few times. My problem with mining was only until my miners explored more of the mine that Hey they are under attack. Oh whats this a portal that has tons of minions coming out of.... I love the idea of the whole underground area but i dont think they should just automatically come out of the portal and attack. You should the one to unlock the next area of the mine. Not just have 12 goblins come out and kill all your miners. SURPRISE!... It wasent a very fun surprise. You should have the portal be closed untill your troops open the portal so you can atleast confront the threat when your ready. Food.... is not bad. Need to lower the damage of the animals in my opinion. Farming is easy enough but you should should have a tooltip to make it automatic farming. I dont want to be bothered auto planting four farms constantly of pumpkins, wheat, and corn. Suppose to be a god in the game right? Same thing with shrooms in the underground. Should be auto farmable. Towns people: Need to be able to fully heal after sleeping for a day. If i have warrior units i need them fresh for the 3 min day night cycle. I dont have to have to sit there and take off all the gear and put them on someone else. Thats boring and slows the game down.Had an idea for a new area while typing this. Do the whole jack and the bean stalk story. Have an event where you can plant beans in the farm and grow them into the clouds. Have your troops attack a castle with monsters to steal treasure. Could be fun for a new area down the road. Thanks for taking the time to write me back. Since you took the time i wrote all this as my thanks! Good look with the game and im looking foward for future updates.
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Life Is Hard Activation Code [addons]
Updated: Mar 24, 2020
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